The design area is located deep in the block relative to Pobedy Street, so the building was planted on the site relative to the passage.
The center structurally consists of two three-dimensional modules, between which a pedestrian connection is formed, along which there are entrances to both parts of the building.
A path of translucent luminous elements leads people through the building, culminating in an interactive art object consisting of monitor cubes with dynamically changing content.
The first section is designed for living, the second for studying.
Communication between the sections takes place via an above-ground passage.
On the 4th and 5th levels of the 2nd section of the building, according to the customer's technical specifications, an aboveground passage was designed to the neighboring building, which currently houses the IT School. This solution will allow students and teachers to stay in a warm perimeter when moving from one building to another in any weather.
To save space in conditions of dense urban development, the main part of the parking lot is hidden on the ground floor. The area around the building is used as a public space with an alley, recreation areas, an amphitheater under the overhang of the building. Sports fields, leisure areas and event areas are located on the roof of the building.
Shaping
The formation of the dual image of the building originates in the symbol of the split geode mineral. The two atriums are like precious crystals in the hard shell of the planning structure.
Externally, the building is conceived as a modern minimalistic volume with a reference to monumental modernism, monochrome exterior walls in conjunction with the plastic structure of the facade planes form a variety of chiaroscuro patterns. The austerity of the exterior decoration contrasts with the interior decor, emphasizing the image of a hidden crystal. The mirror finish of the entrance node is designed to indicate the vivid semantic content of the building's interior and entice you to visit the complex.
Fundamentality is a symbol of education. Methodical, static, academic in combination with dynamic, extraordinary allows you to create a high-quality education.
Planning solution of modules
The campus has a clear structure divided into several levels. On the first level, both sections contain public areas, exhibition spaces, rooms for educational activities with children and adults, lecture halls, a cinema hall, a commercial area and other services.
The division of the building into two parts allows you to create two functional groups of premises separate from each other - residential and educational.
Educational:
The educational part includes a number of open-plan classrooms, work clusters, robotics and virtual reality laboratories.
The project takes into account that modern students devote a lot of time to self-study, therefore, multifunctional spaces have been created in the building, which include areas for reading books, taking online courses (quiet areas), for recreation and informal communication.
There are 3 conference halls for conducting large lectures, presentations of new developments, and startups of students.
The library, located in the volume of the transition between buildings, serves as a link between residential and educational functions.
Habitable:
The hostel includes 75 rooms for 150 people. There are also apartment-type rooms on the campus for teachers to live in.
The floors have all the necessary related functions (toilets, showers), as well as recreation areas, a dining room, game rooms, coworking.
To increase the energy efficiency of the building, all roof surfaces are used as sports fields, recreation areas, outdoor areas for events. Plants and trees in tubs are used for landscaping.
On the underground floor under both sections there is a parking lot for 75 cars, including parking spaces for people with limited mobility.
The problem of this quarter is the lack of catering outlets, so the building houses a cafe on the first level from the main facade.