12 Results
2D/3D FEEDBACK
When showing public space on this scale, it is good to add more interactions between people. The first look falls on the building, which is positive, then it would like further interest in people's interactions. You should introduce observers to the use of space.
2D/3D FEEDBACK
An unusual presentation of architecture, usually in visualizations people try to portray the characters so that they are not very expressive and do not disturb the architecture. In this case, however, it naturally follows the function. Family photography is actually a very good form of presentation.
2D/3D FEEDBACK
Here the difference between the shadows of people and buildings is very significant. Shadows should be darker and with a gradient. The background and foreground of the image would fit together better.
2D/3D FEEDBACK
This is a nice visualization, the spread of light is beautifully shown here and the whole space can be seen pleasantly. I like these empty school spaces, because you can imagine the life that will come soon. What spoils the overall impression of this picture are too white areas of glass and panel. White is so extremely white that the gradient and spatiality are lost. As the work with light is pleasantly shown in the upper part of the picture, the observer is lost on white surfaces.
2D/3D FEEDBACK
Very eye-pleasing visuals, soft, with the right lighting are giving the viewer a very comforting feeling. Great consistent mood and nice floor plan drawing with the right line thickness.
On the main layout I would choose 1 specific picture that should be "the representative", the most important one and make it stand out (e.g. make it the biggest one or use a distinctive color as a background or frame) , otherwise the viewer´s focus is a bit distracted, jumping from one picture to another too fast.
Well done!
2D/3D FEEDBACK
Great model, texturing and the overall detail. Also the atmosphere is quite interesting, I like it a lot in general. Only thing I would avoid is the forework on the very left - these very bright components tend to "steal" the attention and viewer´s focus from the most important part - the architectural object in the middle. You can always move it closer to the building (behind it) where it´s doesn´t harm the focus that much.
2D/3D FEEDBACK
The architecture is very interesting and with great detail but I find this picture a bit too "wild", it does not have a clear focal point so I get a bit lost. Maybe just by deleting some of the emissive and oversaturated elements the architecture would stand out more, since they steal a lot of attention.
2D/3D FEEDBACK
I like the consistency of this project - the color scheme and the layout is is stable, graphic elements are easy to understand and quite explanatory. To the visualisation itself - I find the black frame a bit distracting (maybe you could use the blue color from the color scheme or nothing at all). It would also be nice to leave a bit more blank space on the top of the picture so the whole composition doesn´t feel so "tight".
2D/3D FEEDBACK
Lovely project. The visual is consistent in colors, fonts, layout, is easy to read and understand the concept. Visualisations are lively and pleasant, focused on well-chosen materials and greenery. The framing and use of subtle details as birds and rocks is good and takes the realism to a next level.
One suggestion - white text on a light-gray background (sky) might be tricky to read for some people. Think of ways to increase the contrast between the two (text color, framing, background color, positioning etc.)
2D/3D FEEDBACK
This is a beautiful render, there's not much to complain about. I usually advise caution with puddles and the like, because customers and observers do not always respond to them and rain, but here it makes the most sense. It beautifully shows the contrast of interior and exterior and attracts inside. I can't know to what extent it's a 3d model and how much it's a plot. This in itself is a sign of perfect work.
2D/3D FEEDBACK
I really appreciate the details, such as the reflections in the puddles and the work with sidewalks and roads in general. The models and texturing of the objects at the back is also perfect. Of course, it is a bit obvious here that the building "optically falls", but quite negligibly.
2D/3D FEEDBACK
Great image! You definetely have the technical skills and artistic feeling. And as such I will focus more on the details throughout the images.
1) Flowers in grass - Like the idea, just be careful with how much attention the flowers take. Especially the blue flowers are way too satured in comparison to the nice colorgrading of the rest of the image - I would lower the saturation little bit.
2) Framing - Personally I would frame the image so the building one the left is more prominent and working as a foreground. Either by moving the building or by adjusting the framing. Same goes for the tree on the right side I would move it in a little bit more.
3) Banding in the sky - These stripes usually occur when working in jpgs (or any other compressed file format) in postproduction. The way around this is to work with RAW files in more than 8 bit color depth. Personally I use TIFs.
4) Background through trees - Maybe it is correct this way depending on the reality, but usually I would put either models in the background or simple plane with some photo mapped. This way it feels that the proposal is on a hill or something.
5) Wall texture - I have a feeling that the texture repeats itself especially on the marked side (red). Most softwares today have some sort of UVW randomizer that can help you with this. Also is the scale of the brick wall correct? It is hard to tell but always check the scale of your textures.